Experiment¶
The experiment is one of the three procedures. The decision is binding, but only for a limited period.
When you set it up, you specify the duration – in months or in your own words, such as in 3 days. Until then, the experiment behaves just like any binding decision.
When time is up¶
If the deadline expires, Rhizome marks the decision as invalid – with the reason Validity expired – so that it remains clear later on that it did not fail, but simply expired. If the issue has since been resolved, it is reopened.
So the ball is once again in your court: carry on, make a binding decision, or reject it. The experiment serves as a reminder, but it does not decide anything on its own.
What for?¶
An experiment is advisable if you need to remain able to act, even though much remains uncertain. It says: We’re committing to this now – in the knowledge that we’ll take another look in three months’ time.
The practical benefit is that nobody has to give it a second thought. Otherwise, a decision made ‘just for the time being’ without a deadline would remain in place for ten years.
A procedure, not a tick box
experiment and Mood are two of the three values that the procedure can take. They are therefore mutually exclusive – not because a rule prohibits it, but because it is a single choice.